Amoeba: "Quality over Quantity"

Amoeba are very individualistic. Each cell can be customized with up to ten organelles, and having the right combination of organelles often unlock special abilities that can be used in combat, like "concussive blow" or "acidic secretions". Their power is directly related to their size; the larger they grow, the stronger they become, and additional special ability slots open up, allowing them to use a broader range of abilities when necessary.

The gameplay of the amoeba can essentially be summarized as a group RPG game, like Baldur's Gate and Neverwinter Nights.


Defining features:

- Limited Numbers: One to two colonies, up to six cells per colony
- Heavy Micromanagement: Full control over cells in and out of combat
- Customization: As cells grow in size, they need to be individually customized by adding extra organelles and training them with special powers
- Mitosis: Under high humidity conditions, amoeba cells can create a second nucleus to allow them to grow above the maximum size limit
- Amoeba Upgrades: Amoeba can develop global upgrades that improve their infrastructure